Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Survived a risky adventure but gained nothing. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Severely injured. Owe 20,000 for medical bills. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Embroiled in legal trouble. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Birth or Death involving a family member or close friend. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A good deal ensures Max Green is living the high life for a few years. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Entertainer (Artist). |
10 |
52 |
Moved to a new world. |
10 |
53 |
Promoted to Entertainer (Artist) rank 1. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Voluntarily left Artist |
11 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Max Green is sent to a new community or parish to preach The Word among the poor. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |