Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Continued as Drifter (Barbarian). |
4 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
36 |
Failed to qualify for Worker (Citizen). |
5 |
36 |
Submitted to the draft. |
5 |
36 |
Became a Scout (Courier). |
5 |
40 |
When dealing with an alien race, Mildred Gilbert botch an opportunity to gather extra intelligence about them. |
5 |
40 |
Nearly killed. Owe 5,000 for medical bills. |
5 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
40 |
Attempted to change assignments. |
6 |
40 |
Switched to Scout (Surveyor) with previous rank. |
6 |
41 |
Mildred Gilbert spend a great deal of time on the fringes of Charted Space. |
6 |
41 |
Psychologically damaged by Mildred Gilbert's time in the scouts. |
7 |
44 |
Attempted to change assignments. |
7 |
44 |
Failed to qualify for Courier (Scout). |
7 |
44 |
Continued as Scout (Surveyor). |
7 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Became a Merchant (Broker). |
8 |
51 |
Make an unexpected connection outside Mildred Gilbert's normal circles. Gain a Contact. |
8 |
51 |
Promoted to Merchant (Broker) rank 1. |
9 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
51 |
Retired at age 51. |
9 |
51 |
Continued as Merchant (Broker). |
9 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |