Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Expose or are involved in a scandal of some sort. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Millard Remmington's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Millard Remmington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Gain Enemy if Millard Remmington don't already have one. |
8 |
43 |
Continued as Drifter (Barbarian). |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
51 |
Attacked by enemies that Millard Remmington easily defeat. |
9 |
51 |
Gain Enemy if Millard Remmington don't already have one. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Agent (Corporate Agent). |
10 |
54 |
Rewarded for a successful mission. |