Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
A new romantic starts. Gain an Ally. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Mitchel Sullivan faith enjoys an explosion of popularity largely thanks to Mitchel Sullivan's efforts. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Mitchel Sullivan come into conflict with a splinter group Mitchel Sullivan's own religion which maintains Mitchel Sullivan's version is the wrong one. Gain 2 Rivals. |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
33 |
Involved in the planning of an impressive heist. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
41 |
Involved in the planning of an impressive heist. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
43 |
Continued as Rogue (Enforcer). |
8 |
46 |
Crime pays off. Gain victim as Enemy. |
8 |
47 |
Promoted to Rogue (Enforcer) rank 3. |
9 |
47 |
Continued as Rogue (Enforcer). |
9 |
50 |
Involved in a gambling ring. |
9 |
51 |
Promoted to Rogue (Enforcer) rank 4. |
10 |
51 |
Continued as Rogue (Enforcer). |
10 |
53 |
Involved in the planning of an impressive heist. |
10 |
55 |
Forced to muster out. |