Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Gain Enemy if Mitchell McDadden don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Mitchell McDadden's Contacts or Allies betrays Mitchell McDadden, ending Mitchell McDadden's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Switched to Citizen (Colonist). |
4 |
32 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Birth or Death involving a family member or close friend. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
42 |
Gain Enemy if Mitchell McDadden don't already have one. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
45 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
49 |
Risk Mitchell McDadden's fortune on a possibility lucrative deal and win. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
55 |
Smuggle illegal items onto a planet. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |