Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Morris Alexander's Contacts or Allies betrays Morris Alexander, ending Morris Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Morris Alexander refused an offer of inducements to betray Morris Alexander's faith. Gain 1 enemies. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Opponents of Morris Alexander's belief system ambush Morris Alexander. |
6 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
41 |
Returned to Believer (Holy Warrior). |
9 |
44 |
Morris Alexander aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |