Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A job goes wrong, forcing Morton Henry to flee off-planet. |
2 |
20 |
Became a Merchant (Free Trader). |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
Given advanced training in a specialist field |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
37 |
Political upheaval strikes Morton Henry's homeworld, and Morton Henry is caught up in the revolution. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
41 |
Spent time maintaining and using heavy vehicles. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
48 |
Morton Henry learn something Morton Henry should not have – a corporate secret, a political scandal – which Morton Henry can profit from illegally. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
51 |
Morton Henry rise to a position of power in Morton Henry's colony or corporation. |
9 |
52 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
55 |
Morton Henry is rewarded for Morton Henry's diligence or cunning. |
10 |
56 |
Forced to muster out. |