Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Nathaniel Arthur spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
25 |
Became a Scholar (Physician). |
3 |
27 |
A rival researcher blackens Nathaniel Arthur's name or steals Nathaniel Arthur's research. Gain a Rival. |
4 |
29 |
Continued as Scholar (Physician). |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Nathaniel Arthur from Nathaniel Arthur's work. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
45 |
Advanced training in a specialist field. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Make an unexpected connection outside Nathaniel Arthur's normal circles. Gain a Contact. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Forced to muster out. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |