Retired Petty Officer, 3rd class Ned Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 58 M 4 (-1) 1 (-2) 1 (-2) 11 (1) 9 (1) 7 (0)411B97
Overly thin, Athletic gait, Fuddy duddy
 
Skills
Admin 1
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Navigation 1
Recon 0
Science (Robotic Sciences) 0
Stealth 1
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Citizen Colonist 01
Navy Engineer/Gunner Petty Officer, 3rd class22
Drifter Wanderer 14
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Project Worker11
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Audrey Saxon Rival 2 1 0 0 Sylean (F/65)
Relationship altered.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 A disaster leaves several injured, and others blame Ned Mitchell, forcing Ned Mitchell to leave Ned Mitchell's career. Gain a Rival.
1 22 Lightly injured, no permanent damage. Fully recovered.
2 22 Became a Citizen (Colonist).
2 23 A revolution, attack or other unusual event throws Ned Mitchell's life into chaos, forcing Ned Mitchell to leave the planet.
3 23 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 25 Refuse to abuse Ned Mitchell's position for profit.
3 27 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 27 Continued as Navy (Engineer/Gunner).
4 29 Advanced training in a specialist field.
4 31 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
5 31 Voluntarily left Engineer/Gunner
5 31 Became a Drifter (Wanderer).
5 32 Attacked by enemies and injured.
5 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Gain Enemy if Ned Mitchell don't already have one.
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
7 39 Continued as Drifter (Wanderer).
7 42 Ned Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Failed to qualify for Artist (Entertainer).
8 42 Submitted to the draft.
8 42 Became a Agent (Law Enforcement) with the new title Rookie.
8 46 Injured.
9 46 Failed to qualify for Merchant Academy.
9 46 Returned to Drifter (Wanderer).
9 47 Ned Mitchell do not know what happened to Ned Mitchell. There is a gap in Ned Mitchell's memory.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 50 Ned Mitchell accepted an offer of inducements to betray Ned Mitchell's faith. Gain 400,000 in cash.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired.
11 54 A romantic relationship ends badly. Gain a Rival or Enemy.
12 55 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙