Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Science (Space Sciences/Astronomy) as a hobby. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
30 |
Opponents of Newell Banks's belief system ambush Newell Banks. |
2 |
30 |
Severely injured. Owe 20,000 for medical bills. |
3 |
30 |
Became a Entertainer (Artist). |
3 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
34 |
Promoted to Entertainer (Artist) rank 1. |
4 |
34 |
Continued as Entertainer (Artist). |
4 |
38 |
Public opinion turns on Newell Banks. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Failed to qualify for Pirate (Rogue). |
5 |
38 |
Submitted to the draft. |
5 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Moved to a new world. |
7 |
46 |
Continued as Merchant (Merchant Marine). |
7 |
50 |
Embroiled in legal trouble. |
8 |
50 |
Continued as Merchant (Merchant Marine). |
8 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
54 |
Continued as Merchant (Merchant Marine). |
9 |
57 |
Risk Newell Banks's fortune on a possibility lucrative deal and win. |
9 |
58 |
Forced to muster out. |