Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Newell Keating went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Entertainer (Artist). |
3 |
27 |
Invited to take part in a controversial event or exhibition that improves Newell Keating's social standing. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
32 |
Promoted to Entertainer (Artist) rank 1. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Newell Keating far from home. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
Gained a contact. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
40 |
Attacked by enemies and injured. |
8 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Gain Enemy if Newell Keating don't already have one. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Betrayed by a friend. One of Newell Keating's Contacts or Allies betrays Newell Keating, ending Newell Keating's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
49 |
A prank goes horribly wrong. Gain a Rival. |
10 |
51 |
Graduated. |
11 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
A sudden war destroys Newell Keating's trade routes and contacts, forcing Newell Keating to flee that region of space. |
11 |
55 |
Gain rebels as Enemy |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |