Retired Warrior Norman Harper  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 58 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 8 (0)111558
Loyal to community, High
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 2
Drive (Mole) 1
Electronics 0
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Melee (Blade) 1
Melee (Unarmed) 2
Profession (Freeloader/Security) 1
Stealth 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Scholar Field Researcher 01
Drifter Barbarian Warrior36
Drifter Wanderer 02
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Petra Dabs Rival 1 1 0 1 Swanfeh (F/55)
Amy Corbeld Ally 1 0 2 1 Urunishani (F/55)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 Severely injured. Fully recovered.
2 19 Became a Scholar (Field Researcher).
2 21 A disaster leaves several injured, and others blame Norman Harper, forcing Norman Harper to leave Norman Harper's career. Gain a Rival.
2 21 Severely injured. Owe 5,000 for medical bills.
3 21 Failed to qualify for Courier (Scout).
3 21 Became a Drifter (Barbarian).
3 25 Promoted to Drifter (Barbarian) rank 1.
4 25 Continued as Drifter (Barbarian).
4 26 Find valuable salvage.
5 29 Continued as Drifter (Barbarian).
5 31 Moved to a new world.
5 33 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
6 33 Continued as Drifter (Barbarian).
6 34 A new romantic starts. Gain an Ally.
6 37 Promoted to Drifter (Barbarian) rank 3.
7 37 Continued as Drifter (Barbarian).
7 38 Attacked by enemies that Norman Harper easily defeat.
7 38 Gain Enemy if Norman Harper don't already have one.
8 41 Continued as Drifter (Barbarian).
8 42 Betrayed by a friend. One of Norman Harper's Contacts or Allies betrays Norman Harper, ending Norman Harper's career. That Contact or Ally becomes a Rival or Enemy.
9 42 Failed to qualify for Field Researcher (Scholar).
9 42 Switched to Drifter (Wanderer).
9 44 Attacked by enemies and injured.
9 44 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 44 Gain Enemy if Norman Harper don't already have one.
10 46 Continued as Drifter (Wanderer).
10 47 Suffer from a life-threatening illness.
11 47 Failed to qualify for Free Trader (Merchant).
11 47 Switched to Drifter (Scavenger).
11 49 Attacked by enemies that Norman Harper easily defeat.
11 49 Gain Enemy if Norman Harper don't already have one.
12 51 Voluntarily left Scavenger
12 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 55 A notable academic consults with Norman Harper about a publication or documentary he is working on. Gain a Contact in academia.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Retired at age 55.
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