Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A series of bad deals and decisions force Otto Rogers into bankruptcy. Otto Rogers salvages what Otto Rogers can. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Attempted a risky adventure and was wildly successful. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
43 |
Betrayed by a friend. One of Otto Rogers's Contacts or Allies betrays Otto Rogers, ending Otto Rogers's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Otto Rogers secretly provide religious rites for a dying leader or noble, although they do not share Otto Rogers's faith. Gain an Ally in the family and a Rival who disagrees with Otto Rogers's choice. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Otto Rogers is caught in the periphery of a scandal. |
10 |
48 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
11 |
51 |
Voluntarily left Missionary/Humanitarian |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
55 |
Encounter a Psionic institute. |
11 |
55 |
Tested for psionic powers |
11 |
55 |
Promoted to Drifter (Scavenger) rank 1. |