Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A sudden war destroys Peter Greerson's trade routes and contacts, forcing Peter Greerson to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Peter Greerson's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Peter Greerson faith is shaken. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
35 |
Victim of a crime |
5 |
38 |
Forced to muster out. |
6 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Embroiled in legal trouble. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Make an unexpected connection outside Peter Greerson's normal circles. Gain a Contact. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Make an unexpected connection outside Peter Greerson's normal circles. Gain a Contact. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Peter Greerson is living the high life for a few years. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |