Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Assigned to a peacekeeping role. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Phil Thompkins blame Phil Thompkins's commander. Gain commander as Enemy. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Phil Thompkins easily defeat. |
4 |
31 |
Gain Enemy if Phil Thompkins don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Contact with Government. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Drafted into Courier |
6 |
40 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
40 |
Became a Scout (Courier). |
7 |
44 |
Spend several years jumping from world to world in Phil Thompkins's scout ship. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Phil Thompkins's ship is damaged, and Phil Thompkins have to hitch-hike Phil Thompkins's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 1 Contacts. Gain 1 Enemies. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
48 |
Find valuable salvage. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Failed to qualify for Free Trader (Merchant). |
11 |
52 |
Continued as Drifter (Scavenger). |
11 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |