Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Assigned to an assault on an enemy fortress. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
29 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Philip Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Contact with Government. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Citizen (Worker). |
7 |
42 |
Victim of a crime |
8 |
42 |
Continued as Citizen (Worker). |
8 |
43 |
Philip Dunn gain experience in a technical field as a computer operator or surveyor. |
8 |
46 |
Promoted to Citizen (Worker) rank 1. |
9 |
46 |
Voluntarily left Worker |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
50 |
Philip Dunn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Opponents of Philip Dunn's belief system ambush Philip Dunn. |
10 |
52 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |