Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Citizen (Worker). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
27 |
Moved to a new world. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
30 |
Quincy Banks is rewarded for Quincy Banks's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
38 |
Gained a contact. |
6 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
Quincy Banks is rewarded for Quincy Banks's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Worker) rank 3. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
Scarred. Owe 1,250 for medical bills. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Someone more charismatic but less devout than Quincy Banks has become Quincy Banks's superior. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Quincy Banks secretly provide religious rites for a dying leader or noble, although they do not share Quincy Banks's faith. Gain an Ally in the family and a Rival who disagrees with Quincy Banks's choice. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |