Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Scholar (Physician). |
2 |
28 |
Advanced training in a specialist field. |
3 |
31 |
Continued as Scholar (Physician). |
3 |
32 |
Entangled in a bureaucratic or legal morass that distracts Robert Coleman from Robert Coleman's work. |
4 |
35 |
Continued as Scholar (Physician). |
4 |
38 |
Assigned to work on a secret project for a patron or organisation. |
5 |
39 |
Continued as Scholar (Physician). |
5 |
41 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
43 |
Voluntarily left Physician |
6 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
46 |
Opponents of Robert Coleman's belief system ambush Robert Coleman. |
6 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
46 |
Failed to qualify for Courier (Scout). |
7 |
46 |
Became a Drifter (Wanderer). |
7 |
48 |
Suffer from a life-threatening illness. |
8 |
48 |
Became a Scout (Explorer). |
8 |
52 |
Psychologically damaged by Robert Coleman's time in the scouts. |
9 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
55 |
Robert Coleman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |