Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Rodney Martin's job. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Surrounded and outnumbered by the enemy, Rodney Martin hold out until relief arrives. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
30 |
Lost eye or limb. Fully recovered. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Rodney Martin join a gambling circle on board. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Performer (Entertainer). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
45 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
52 |
Attacked by enemies that Rodney Martin easily defeat. |
9 |
52 |
Gain Enemy if Rodney Martin don't already have one. |
9 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
57 |
Suffer from a life-threatening illness. |