Retired Special Agent Rollin Corney  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 58 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 3 (-1)111B73
Scheming
 
Skills
Admin 0
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 2
Recon 0
Stealth 2
Steward 0
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent45
Merchant Broker 11
Prisoner Thug 01
Prisoner Inmate 02
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Marjorie Ornery Contact 3 1 1 1 Urunishani (F/36)
Marjorie Ornery gained influence with the character’s assistance.
Irving Boyd Contact 3 1 1 6 Ne Kraeda ren Kelva (M/80)
Irving Boyd has life-changing event that creates new responsibilities.
Bessie Holland Enemy 0 4 0 1 Vlazhdumecta (M/77)
Bessie Holland belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Established a network of contacts. Gain 2 contacts.
2 22 Continued as Agent (Corporate Agent).
2 23 Rewarded for a successful mission.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 29 Rewarded for a successful mission.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 32 Advanced training in a specialist field.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 35 An investigation takes on a dangerous turn.
5 38 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
6 38 Voluntarily left Corporate Agent
6 38 Became a Merchant (Broker).
6 40 Embroiled in legal trouble.
6 42 Promoted to Merchant (Broker) rank 1.
7 42 Became a Prisoner (Thug).
7 46 Disgraced. Word of Rollin Corney's criminal past reaches Rollin Corney's homeworld.
8 46 Switched to Prisoner (Inmate) with previous rank.
8 50 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 50 Aging Crisis. Owe 30,000 for medical bills.
9 50 Retired at age 50.
9 50 Switched to Prisoner (Fixer) with previous rank.
9 51 Defeated a prison gang. Gain an Enemy.
10 54 Aging Crisis. Owe 60,000 for medical bills.
10 54 Returned to Prisoner (Inmate).
10 55 Lightly injured, no permanent damage. Fully recovered.
11 58 Aging Crisis. Owe 10,000 for medical bills.
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