Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Make a breakthrough in Ross Bramer's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Ross Bramer from Ross Bramer's work. |
3 |
30 |
Promoted to Scholar (Scientist) rank 2. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Win a prestigious prize for Ross Bramer's work. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Worker). |
6 |
40 |
Political upheaval strikes Ross Bramer's homeworld, and Ross Bramer is caught up in the revolution. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Ross Bramer learn something Ross Bramer should not have – a corporate secret, a political scandal – which Ross Bramer can profit from illegally. |
8 |
46 |
Voluntarily left Worker |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Ross Bramer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Ross Bramer's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |