Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Dolphin Military Academy (Military Academy). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
16 |
Spend an extensive period living out of water among humans. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
20 |
To war or insurgency erupts on Sanders Skidd's world. Sanders Skidd's business or home is destroyed, forcing Sanders Skidd into exile. |
3 |
20 |
Failed to qualify for Intelligence (Agent). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Dolphin Military (Guardian). |
3 |
21 |
An ambitious planetary operation goes badly wrong leaving Sanders Skidd beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
4 |
21 |
Became a Citizen (Colonist). |
4 |
25 |
Sanders Skidd is rewarded for Sanders Skidd's diligence or cunning. |
4 |
25 |
Promoted to Citizen (Colonist) rank 1. |
5 |
25 |
Continued as Citizen (Colonist). |
5 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
28 |
Failed to qualify for Corporate Agent (Agent). |
6 |
28 |
Returned to Dolphin Civilian (Nomad). |
6 |
32 |
An accident leaves Sanders Skidd caught on land without a travel suit. Sanders Skidd suffer serious dehydration and
require lengthy hospitalization. |
7 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
33 |
Sanders Skidd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
36 |
Voluntarily left Missionary/Humanitarian |
8 |
36 |
Became a Scout (Courier). |
8 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
40 |
Attempted to change assignments. |
9 |
40 |
Switched to Scout (Explorer) with previous rank. |
9 |
43 |
When dealing with an alien race, Sanders Skidd botch an opportunity to gather extra intelligence about them. |
9 |
43 |
Sanders Skidd have no idea what happened to Sanders Skidd – they found Sanders Skidd's ship drifting on the fringes of friendly space. |
10 |
44 |
Continued as Scout (Explorer). |
10 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Returned to Believer (Missionary/Humanitarian). |
11 |
46 |
Sanders Skidd have been following false teachings! |
12 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
46 |
Retired at age 46. |
12 |
46 |
Switched to Dolphin Civilian (Liaison). |
12 |
48 |
Sanders Skidd volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
12 |
50 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
13 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
50 |
Voluntarily left Liaison |
13 |
50 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
52 |
Sanders Skidd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
54 |
Continued as Believer (Mainstream Believer). |
14 |
55 |
Sanders Skidd come into conflict with a splinter group Sanders Skidd's own religion which maintains Sanders Skidd's version is the wrong one. Gain 2 Rivals. |
15 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |