Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Nearly killed. Owe 45,000 for medical bills. |
1 |
21 |
Gain Enemy if Seymour Hicks don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Seymour Hicks easily defeat. |
3 |
28 |
Gain Enemy if Seymour Hicks don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Seymour Hicks's Contacts or Allies betrays Seymour Hicks, ending Seymour Hicks's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
36 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
7 |
36 |
Became a Citizen (Worker). |
7 |
39 |
Seymour Hicks is rewarded for Seymour Hicks's diligence or cunning. |
7 |
40 |
Promoted to Citizen (Worker) rank 1. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
44 |
Gained a contact. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
46 |
Moved to a new world. |
10 |
48 |
Continued as Citizen (Worker). |
10 |
51 |
Birth or Death involving a family member or close friend. |
10 |
52 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Citizen (Worker). |
11 |
53 |
Advanced training in a specialist field. |
11 |
56 |
Promoted to Citizen (Worker) rank 3. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |