Initiate Sherman McNamara  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 58 M 3 (-1) 2 (-2) 6 (0) 6 (0) 10 (1) 5 (-1)3266A5
Grief, Trivial, Tactful
 
Skills
Admin 2
Astrogation 0
Drive (Mole) 1
Electronics 0
Gun Combat 0
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Believer Mainstream Believer Initiate16
Scout Surveyor 01
Merchant Free Trader 01
Citizen Colonist 01
 
Name Type Affinity Enmity Power Influence Species
Dagmar Gregory Contact 6 0 5 1 Hanen (F/58)
reconciliation.
Saul Garrett Contact 2 0 3 1 Darrian, Imperium (M/70)
Delilah Sims Contact 2 1 0 5 Swanfeh (F/65)
Everett Forbes Contact 1 0 2 1 Hanen (M/17)
Wilbur Mitchell Enemy 0 1 0 1 Lancian (M/73)
Alf Banks Enemy 0 4 1 0 Answerin (M/51)
Nell Andrew Enemy 0 4 1 4 Hanen (F/61)
Nell Andrew gained power at the expense of a third party who now blames the character.
Omer Long Ally 4 0 1 0 Hanen (M/28)
Gustav Cause Rival 2 3 3 1 Trexen (M/20)
Forgiveness.
Pollie Lowe Enemy 0 5 0 0 Ne Kraeda ren Kelva (F/41)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Offered job by a patron. Now owe him a favor.
2 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 24 Sherman McNamara is sent to a new community or parish to preach The Word among the poor.
3 26 Continued as Believer (Mainstream Believer).
3 28 Sherman McNamara is sent to a new community or parish to preach The Word among the poor.
4 30 Continued as Believer (Mainstream Believer).
4 32 Sherman McNamara refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sherman McNamara's faith.
5 34 Continued as Believer (Mainstream Believer).
5 38 Moved to a new world.
5 38 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 38 Continued as Believer (Mainstream Believer).
6 39 A notable academic consults with Sherman McNamara about a publication or documentary he is working on. Gain a Contact in academia.
6 42 Forced to muster out.
7 42 Became a Scout (Surveyor).
7 44 Sherman McNamara's ship is damaged, and Sherman McNamara have to hitch-hike Sherman McNamara's way back across the stars to the nearest scout base.
7 44 Gain 4 Contacts. Gain 3 Enemies.
8 44 Became a Merchant (Free Trader).
8 47 A series of bad deals and decisions force Sherman McNamara into bankruptcy. Sherman McNamara salvages what Sherman McNamara can.
9 47 Became a Citizen (Colonist).
9 51 Injured. Fully recovered. Owe 2,500 for medical bills.
10 51 Returned to Believer (Mainstream Believer).
10 53 Sherman McNamara secretly provide religious rites for a dying leader or noble, although they do not share Sherman McNamara's faith. Gain an Ally in the family and a Rival who disagrees with Sherman McNamara's choice.
10 55 Forced to muster out.
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