Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Widely recognized. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Sim Griffin learn something Sim Griffin should not have – a corporate secret, a political scandal – which Sim Griffin can profit from illegally. |
4 |
33 |
Gain a criminal contact. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
40 |
Find an Alien Artifact. |
6 |
42 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
7 |
42 |
Voluntarily left Journalist |
7 |
42 |
Failed to qualify for Enforcer (Rogue). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Find an Alien Artifact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
48 |
Betrayed by a friend. One of Sim Griffin's Contacts or Allies betrays Sim Griffin, ending Sim Griffin's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |