Retired Sergeant Simon Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 58 M 1 (-2) 2 (-2) 1 (-2) 10 (1) 4 (-1) 5 (-1)121A45
Not Trustworthy, Always looks gaunt
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive 0
Electronics (Comms) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Pilot 0
Profession (Worker/Religion) 1
Recon 2
Science (Social Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Scout Courier 01
Scout Explorer 01
Drifter Scavenger 13
Navy Line/Crew Able Spacehand13
 
Name Type Affinity Enmity Power Influence Species
Ellen Hopkins Rival 1 2 0 3 Dynchia (F/13)
Irving Turner Enemy 0 1 1 6 Tapazmal (M/30)
Irving Turner gains in power and influence.
Gertrude Hoffman Contact 2 1 1 0 Florian (F/13)
Gertrude Hoffman belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Became a Scout (Courier).
4 30 Perform an exemplary service for the scouts.
5 31 Attempted to change assignments.
5 31 Switched to Scout (Explorer) with previous rank.
5 34 Simon Palmer have no idea what happened to Simon Palmer – they found Simon Palmer's ship drifting on the fringes of friendly space.
6 34 Became a Drifter (Scavenger).
6 38 Simon Palmer do not know what happened to Simon Palmer. There is a gap in Simon Palmer's memory.
7 38 Failed to qualify for Field Researcher (Scholar).
7 38 Submitted to the draft.
7 38 Became a Navy (Line/Crew) with the new title Crewman.
7 42 Simon Palmer join a gambling circle on board.
8 42 Continued as Navy (Line/Crew).
8 45 Vessel participates in a diplomatic mission.
8 45 Gain a contact.
8 46 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
9 46 Continued as Navy (Line/Crew).
9 47 Abuse Simon Palmer's position for profit.
9 50 Forced to muster out.
10 50 Returned to Drifter (Scavenger).
10 52 Gained a contact.
10 54 Promoted to Drifter (Scavenger) rank 1.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Scavenger).
11 55 Betrayed by a friend. One of Simon Palmer's Contacts or Allies betrays Simon Palmer, ending Simon Palmer's career. That Contact or Ally becomes a Rival or Enemy.
12 55 Aging Crisis. Owe 50,000 for medical bills.
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