Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
27 |
Involved in the planning of an impressive heist. |
2 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Failed to qualify for Thief (Rogue). |
3 |
29 |
Continued as Rogue (Pirate). |
3 |
33 |
Betrayed by a friend. One of Sol Marsden's Contacts or Allies betrays Sol Marsden, ending Sol Marsden's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Continued as Believer (Mainstream Believer). |
5 |
40 |
Sol Marsden accepted an offer of inducements to betray Sol Marsden's faith. Gain 200,000 in cash. |
5 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
45 |
Continued as Merchant (Merchant Marine). |
7 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
49 |
Tested for psionic powers |
8 |
49 |
Continued as Merchant (Merchant Marine). |
8 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
53 |
Continued as Merchant (Merchant Marine). |
9 |
55 |
Make an unexpected connection outside Sol Marsden's normal circles. Gain a Contact. |
9 |
57 |
Forced to muster out. |