Retired Senior Crewman Squire French  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 58 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 3 (-1)111783
Visible burn scars, Insolent
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 0
Carouse 1
Drive 0
Flyer (Grav) 1
Flyer (Rotor) 1
Language 0
Mechanic 1
Melee 0
Persuade 2
Pilot (Capital Ships) 1
Science (Social Sciences/Philosophy) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Merchant Merchant Marine Senior Crewman14
Citizen Worker 02
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Magdalene Robinson Rival 1 3 1 1 Swanfeh (F/24)
Hugo Freeman Rival 2 6 3 1 Swanfeh (M/19)
Relationship redefined. Contact becomes an rival.
Very bad falling out.
Hugo Freeman is a questionable figure such as a criminal, pirate or disgraced noble.
Hugo Freeman is a questionable figure such as a criminal, pirate or disgraced noble.
Booker Christie Ally 2 0 0 0 Swanfeh (M/72)
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 Expand the field of Streetwise, but gain a Rival in Squire French's former tutor.
1 22 Failed in the school of hard knocks.
2 22 Failed to qualify for Infantry (Army).
2 22 Became a Drifter (Barbarian).
2 26 Squire French run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Failed to qualify for Explorer (Scout).
3 26 Continued as Drifter (Barbarian).
3 30 Squire French do not know what happened to Squire French. There is a gap in Squire French's memory.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 34 A good deal ensures Squire French is living the high life for a few years.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
6 38 Continued as Merchant (Merchant Marine).
6 41 Make an unexpected connection outside Squire French's normal circles. Gain a Contact.
7 42 Continued as Merchant (Merchant Marine).
7 45 Befriend a useful ally in one sphere. Gain an Ally.
8 46 Voluntarily left Merchant Marine
8 46 Became a Citizen (Worker).
8 47 Spent time maintaining and using heavy vehicles.
9 50 Aging Crisis. Owe 20,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Citizen (Worker).
9 53 Squire French's business expands, Squire French's corporation grows, or the colony thrives.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Voluntarily left Worker
10 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 57 Opponents of Squire French's belief system ambush Squire French.
10 57 Nearly killed. Owe 40,000 for medical bills.
11 57 Aging Crisis. Owe 40,000 for medical bills.
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