Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Drafted into Law Enforcement |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Squire McLelland went above and beyond the call of duty. |
4 |
29 |
Voluntarily left Law Enforcement |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Squire McLelland faith is shaken. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Squire McLelland aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Became a Citizen (Corporate). |
6 |
40 |
Squire McLelland rise to a position of power in Squire McLelland's colony or corporation. |
6 |
41 |
Promoted to Citizen (Corporate) rank 1. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
45 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
46 |
Find an Alien Artifact. |
8 |
49 |
Promoted to Citizen (Corporate) rank 3. |
9 |
49 |
Continued as Citizen (Corporate). |
9 |
53 |
A revolution, attack or other unusual event throws Squire McLelland's life into chaos, forcing Squire McLelland to leave the planet. |
10 |
53 |
Switched to Drifter (Wanderer). |
10 |
57 |
Promoted to Drifter (Wanderer) rank 1. |