Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Tyler Burke's work ends up coming home with Tyler Burke, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
28 |
Assigned to the security staff of a space station. |
4 |
28 |
Continued as Marine (Marine Support). |
4 |
32 |
Assigned to a black ops mission. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Marine (Ground Assault) with previous rank. |
5 |
35 |
Assigned to the security staff of a space station. |
5 |
36 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
6 |
36 |
Voluntarily left Ground Assault |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Amnesia. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Tyler Burke's Contacts or Allies betrays Tyler Burke, ending Tyler Burke's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
47 |
Make an unexpected connection outside Tyler Burke's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
53 |
Victim of a crime |
10 |
56 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |