Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
A sudden war destroys Urban Fuller's trade routes and contacts, forcing Urban Fuller to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
29 |
Assigned to an urbanised planet torn by war. |
5 |
32 |
Continued as Army (Infantry). |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Failed to qualify for Thief (Rogue). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
42 |
Urban Fuller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Returned to Merchant (Broker). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Voluntarily left Broker |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
49 |
Betrayed by a friend. One of Urban Fuller's Contacts or Allies betrays Urban Fuller, ending Urban Fuller's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Failed to qualify for Broker (Merchant). |
10 |
49 |
Continued as Drifter (Barbarian). |
10 |
52 |
Attacked by enemies and injured. |
10 |
52 |
Scarred. Owe 5,000 for medical bills. |
10 |
52 |
Gain Enemy if Urban Fuller don't already have one. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Barbarian). |
11 |
56 |
Betrayed by a friend. One of Urban Fuller's Contacts or Allies betrays Urban Fuller, ending Urban Fuller's career. That Contact or Ally becomes a Rival or Enemy. |