Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Accused of a crime |
3 |
26 |
Became a Prisoner (Inmate). |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
32 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
34 |
Continued as Prisoner (Fixer). |
5 |
38 |
Beaten by a prison gang. |
5 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Continued as Prisoner (Fixer). |
6 |
42 |
Beaten by a prison gang. |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Returned to Prisoner (Inmate). |
7 |
44 |
Joined a prison gang |
7 |
46 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
46 |
Continued as Prisoner (Inmate). |
8 |
48 |
Make friends with another inmate; gain them as a Contact. |
9 |
50 |
Returned to Prisoner (Fixer). |
9 |
54 |
Beaten by a prison gang. |
9 |
54 |
Scarred. Owe 5,000 for medical bills. |
10 |
54 |
Continued as Prisoner (Fixer). |
10 |
58 |
Lightly injured, no permanent damage. Fully recovered. |