Retired Combat Leader Vernie Lewis  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 58 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1)111755
Mentally slow
 
Skills
Athletics (Endurance) 1
Carouse 0
Diplomat 2
Drive 0
Gun Combat (Archaic) 2
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Stealth 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Believer Missionary/Humanitarian Junior Project Worker01
Navy Line/Crew Crewman02
Entertainer Journalist 02
Drifter Barbarian 01
Believer Holy Warrior Combat Leader23
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Onie Peck Rival 1 1 3 1 Dynchia, Imperium (F/29)
Irma Batt Ally 2 0 0 4 Dynchia (F/36)
Walter Schmidt Ally 3 0 1 1 Dynchia, Imperium (M/28)
Walter Schmidt is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 21 Lost eye or limb. Fully recovered.
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Opponents of Vernie Lewis's belief system ambush Vernie Lewis.
2 23 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 24 Vessel participates in a diplomatic mission.
3 27 Attempt at commissioned failed.
4 27 Continued as Navy (Line/Crew).
4 31 Vernie Lewis is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 31 Became a Entertainer (Journalist).
5 32 Invited to take part in a controversial event or exhibition that injures Vernie Lewis's social standing.
6 35 Continued as Entertainer (Journalist).
6 38 An investigation, tour, project or expedition goes wrong, stranding Vernie Lewis far from home.
7 38 Became a Drifter (Barbarian).
7 41 Vernie Lewis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Switched to Believer (Holy Warrior) with the new title Hopeful.
8 45 Vernie Lewis accepted an offer of inducements to betray Vernie Lewis's faith. Gain 220,000 in cash.
8 45 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 45 Switched to Drifter (Wanderer).
9 48 Survived a risky adventure but gained nothing.
9 49 Promoted to Drifter (Wanderer) rank 1.
10 49 Continued as Drifter (Wanderer).
10 50 Vernie Lewis do not know what happened to Vernie Lewis. There is a gap in Vernie Lewis's memory.
11 50 Aging Crisis. Owe 20,000 for medical bills.
11 50 Retired at age 50.
11 50 Returned to Believer (Holy Warrior).
11 53 Vernie Lewis is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Continued as Believer (Holy Warrior).
12 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 58 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 58 Aging Crisis. Owe 40,000 for medical bills.
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