Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Walker Stoker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Encounter a Psionic institute. |
3 |
30 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
38 |
Public opinion turns on Walker Stoker. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
42 |
Lost eye or limb. Fully recovered. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Walker Stoker's business or ship thrives. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |