Wayman Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 58 M 2 (-2) 3 (-1) 5 (-1) 5 (-1) 11 (1) 8 (0)2355B8
Docile, Complacent, Peaceful
 
Skills
Admin 1
Animals 0
Art (Performing) 0
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Engineer (Power) 1
Gambler 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Science (Social Sciences/Economics) 1
Steward 1
Streetwise 3
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 25
Believer Mainstream Believer Lay Person01
Scout Surveyor 01
Merchant Broker 23
 
Name Type Affinity Enmity Power Influence Species
Tomothy Paterson Enemy 0 3 3 0 Traltar (M/68)
Mathew Mar Ally 3 0 1 3 Kargol (M/12)
Aenglaeikhs Llarfae Contact 1 1 0 2 Vargr, Imperium (M/45)
Olin Harrison Enemy 0 1 1 2 Traltar (M/80)
Roman Snyder Ally 1 0 2 0 Lancian (M/68)
Roman Snyder is a member of an organisation which holds a generally opposite view of the Traveller.
Joe Arnold Contact 1 1 0 1 Traltar (M/26)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 22 Continued as Merchant (Free Trader).
2 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 29 Risk Wayman Hall's fortune on a possibility lucrative deal and win.
4 30 Continued as Merchant (Free Trader).
4 33 Make an unexpected connection outside Wayman Hall's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Free Trader) rank 2.
5 34 Continued as Merchant (Free Trader).
5 37 A sudden war destroys Wayman Hall's trade routes and contacts, forcing Wayman Hall to flee that region of space.
5 37 Gain rebels as Enemy
6 37 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 38 Wayman Hall is chosen to represent Wayman Hall's faith in a vid show or other highly public forum.
7 41 Voluntarily left Mainstream Believer
7 41 Failed to qualify for Free Trader (Merchant).
7 41 Submitted to the draft.
7 41 Became a Scout (Surveyor).
7 43 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 45 Forced to muster out.
8 45 Switched to Merchant (Broker).
8 47 Make an unexpected connection outside Wayman Hall's normal circles. Gain a Contact.
9 49 Continued as Merchant (Broker).
9 53 Promoted to Merchant (Broker) rank 1.
10 53 Continued as Merchant (Broker).
10 54 Wayman Hall's business or ship thrives.
10 57 Promoted to Merchant (Broker) rank 2.
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