Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Wesley Vear's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A good deal ensures Wesley Vear is living the high life for a few years. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Wesley Vear's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Wesley Vear's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Voluntarily left Explorer |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Army (Cavalry) with the new title Private. |
6 |
40 |
Unit is slaughtered in a disastrous battle, for which Wesley Vear blame Wesley Vear's commander. Gain commander as Enemy. |
7 |
40 |
Became a Scholar (Physician). |
7 |
44 |
An expedition or voyage goes wrong, leaving Wesley Vear stranded in the wilderness. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
46 |
Wesley Vear do not know what happened to Wesley Vear. There is a gap in Wesley Vear's memory. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Wesley Vear come into conflict with a splinter group Wesley Vear's own religion which maintains Wesley Vear's version is the wrong one. Gain 3 Rivals. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |