Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
26 |
Will Hicks gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Spend several years jumping from world to world in Will Hicks's scout ship. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Spend several years jumping from world to world in Will Hicks's scout ship. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Psychologically damaged by Will Hicks's time in the scouts. |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Will Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Will Hicks is chosen to represent Will Hicks's faith in a vid show or other highly public forum. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Will Hicks retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |