Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Entertainer (Artist). |
5 |
38 |
Wm Bowman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
38 |
Returned to Merchant (Merchant Marine). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Embroiled in legal trouble. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
53 |
Wm Bowman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Continued as Believer (Mainstream Believer). |
10 |
58 |
Birth or Death involving a family member or close friend. |
10 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |