Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Betrayed by a friend. One of Yael Yelha's Contacts or Allies betrays Yael Yelha, ending Yael Yelha's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Merchant (Broker). |
5 |
31 |
Make an unexpected connection outside Yael Yelha's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Yael Yelha's business or ship thrives. |
6 |
38 |
Promoted to Merchant (Broker) rank 2. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Embroiled in legal trouble. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Yael Yelha come into conflict with a splinter group Yael Yelha's own religion which maintains Yael Yelha's version is the wrong one. Gain 2 Rivals. |
10 |
49 |
Failed to qualify for Explorer (Scout). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
50 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
53 |
Continued as Agent (Law Enforcement). |
11 |
56 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |