Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Voluntarily left Enforcer |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
41 |
Birth or Death involving a family member or close friend. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Voluntarily left Corporate |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
45 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
45 |
Failed to qualify for Surveyor (Scout). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
48 |
Moved to a new world. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Navy (Engineer/Gunner). |
10 |
55 |
Special assignment or duty on board ship. |
10 |
57 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |