Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Drifter (Wanderer). |
2 |
32 |
Amnesia. |
2 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
32 |
Continued as Drifter (Wanderer). |
3 |
34 |
Drafted into Merchant Marine |
4 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
38 |
A good deal ensures Young Wagner is living the high life for a few years. |
5 |
40 |
Continued as Merchant (Merchant Marine). |
5 |
41 |
Birth or Death involving a family member or close friend. |
5 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
44 |
Continued as Merchant (Merchant Marine). |
6 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
45 |
Switched to Drifter (Barbarian). |
7 |
48 |
Young Wagner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
48 |
Became a Scout (Courier). |
8 |
49 |
Young Wagner have no idea what happened to Young Wagner – they found Young Wagner's ship drifting on the fringes of friendly space. |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
50 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Moved to a new world. |
10 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
54 |
Continued as Believer (Mainstream Believer). |
11 |
58 |
Young Wagner accepted an offer of inducements to betray Young Wagner's faith. Gain 170,000 in cash. |