Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Agreed to perform research that goes against Zack Sutton's conscience. Gain 1 Enemies. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Prisoner (Thug). |
3 |
29 |
Disgraced. Word of Zack Sutton's criminal past reaches Zack Sutton's homeworld. |
4 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
33 |
Assigned to difficult or backbreaking labour. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
38 |
Encounter a Psionic institute. |
5 |
38 |
Tested for psionic powers |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Contact with Government. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Drafted into Merchant Marine |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Make an unexpected connection outside Zack Sutton's normal circles. Gain a Contact. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Bankrupted by a rival. Gain the other trader as a Rival. |