Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Continued as Navy (Flight). |
4 |
32 |
Abraham Douglas foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Flight |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
36 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Drafted into Star Marine |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
Abraham Douglas is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
45 |
Became a Merchant (Broker). |
8 |
46 |
Abraham Douglas's business or ship thrives. |
8 |
49 |
Promoted to Merchant (Broker) rank 1. |
9 |
49 |
Continued as Merchant (Broker). |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
53 |
Promoted to Merchant (Broker) rank 2. |
10 |
53 |
Continued as Merchant (Broker). |
10 |
56 |
Embroiled in legal trouble. |
10 |
57 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |