Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Ada Grain easily defeat. |
2 |
23 |
Gain Enemy if Ada Grain don't already have one. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
30 |
Ada Grain accepted an offer of inducements to betray Ada Grain's faith. Gain 200,000 in cash. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Returned to Drifter (Wanderer). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Ada Grain do not know what happened to Ada Grain. There is a gap in Ada Grain's memory. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
48 |
Arrested |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
50 |
Became a Prisoner (Fixer). |
9 |
54 |
Accused of assaulting a prison guard. |
10 |
54 |
Continued as Prisoner (Fixer). |
10 |
55 |
Accused of assaulting a prison guard. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |