Retired Fighter Addie Hawdon  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 59 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 6 (0)1114C6
Irresponsible, Fierce, Confident
 
Skills
Advocate 2
Animals 0
Astrogation 0
Athletics 0
Deception 1
Drive 0
Electronics (Computers) 2
Engineer 0
Flyer 0
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Rookie01
Believer Holy Warrior Fighter14
Citizen Colonist 02
Drifter Wanderer 03
 
EducationGraduated
Merchant Academy Failed
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 21 Suffer from a life-threatening illness.
2 21 Failed to qualify for Artist (Entertainer).
2 21 Submitted to the draft.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Addie Hawdon's work ends up coming home with Addie Hawdon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Became a Believer (Holy Warrior) with the new title Hopeful.
3 27 Gained a contact.
3 27 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
4 27 Continued as Believer (Holy Warrior).
4 28 Addie Hawdon is caught in the periphery of a scandal.
4 28 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
5 31 Continued as Believer (Holy Warrior).
5 35 Addie Hawdon retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 35 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 35 Continued as Believer (Holy Warrior).
6 37 Opponents of Addie Hawdon's belief system ambush Addie Hawdon.
6 37 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
7 37 Became a Citizen (Colonist).
7 41 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8 41 Entered Merchant Academy with the Shipboard curriculum.
8 43 Join a social movement.
8 45 Dropped out of the merchant academy.
9 45 Continued as Citizen (Colonist).
9 47 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 47 Failed to qualify for Courier (Scout).
10 47 Switched to Drifter (Wanderer).
10 48 Contact with Government.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Drifter (Wanderer).
11 54 Survived a risky adventure but gained nothing.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Continued as Drifter (Wanderer).
12 58 Attacked by enemies and injured.
12 58 Severely injured. Fully recovered. Owe 2,500 for medical bills.
12 58 Gain Enemy if Addie Hawdon don't already have one.
13 59 Aging Crisis. Owe 40,000 for medical bills.
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