Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Aengthuengun Ekhgvagla far from home. |
3 |
22 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Failed to qualify for Performer (Entertainer). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Established a network of contacts. Gain 3 contacts. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
34 |
Aengthuengun Ekhgvagla's work ends up coming home with Aengthuengun Ekhgvagla, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Hard times caused by a lack of interstellar trade costs Aengthuengun Ekhgvagla's job. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
40 |
Aengthuengun Ekhgvagla do not know what happened to Aengthuengun Ekhgvagla. There is a gap in Aengthuengun Ekhgvagla's memory. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Opponents of Aengthuengun Ekhgvagla's belief system ambush Aengthuengun Ekhgvagla. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
43 |
Attempted a risky adventure and was sent to prison. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Prisoner (Fixer). |
10 |
49 |
Defeated a prison gang. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Continued as Prisoner (Fixer). |
11 |
53 |
Accused of assaulting a prison guard. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
58 |
Accused of assaulting a prison guard. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |