Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Al Hennessy into bankruptcy. Al Hennessy salvages what Al Hennessy can. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Al Hennessy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Entered Merchant Academy with the Business curriculum. |
5 |
35 |
Made lifelong friends. Gain 2 Allies. |
5 |
36 |
Graduated. |
6 |
36 |
Switched to Merchant (Broker). |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
40 |
Risk Al Hennessy's fortune on a possibility lucrative deal and win. |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
46 |
Good fortune |
8 |
48 |
Promoted to Merchant (Broker) rank 4. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Broker) rank 5. |
10 |
52 |
Voluntarily left Broker |
10 |
52 |
Became a Scout (Courier). |
10 |
56 |
Al Hennessy's ship is damaged, and Al Hennessy have to hitch-hike Al Hennessy's way back across the stars to the nearest scout base. |
10 |
56 |
Gain 3 Contacts. Gain 3 Enemies. |