Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Alexander Peters gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Political upheaval strikes Alexander Peters's homeworld, and Alexander Peters is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Alexander Peters's business expands, Alexander Peters's corporation grows, or the colony thrives. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Physician). |
5 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
39 |
Established a network of contacts. Gain 3 contacts. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
46 |
Voluntarily left Corporate Agent |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A sudden war destroys Alexander Peters's trade routes and contacts, forcing Alexander Peters to flee that region of space. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Failed to qualify for Artist (Entertainer). |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Switched to Merchant (Free Trader). |
11 |
55 |
Make an unexpected connection outside Alexander Peters's normal circles. Gain a Contact. |
11 |
56 |
Promoted to Merchant (Free Trader) rank 1. |