Retired Sublieutenant Alfredo Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 59 M 1 (-2) 3 (-1) 1 (-2) 9 (1) 9 (1) 10 (1)13199A
Fierce, Fun
 
Skills
Animals (Veterinary) 1
Athletics 0
Carouse 0
Drive 0
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 1
Profession (Freeloader/Security) 1
Recon 0
Streetwise 2
Survival 2
Tactics 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Navy Line/Crew Sublieutenant2 / 12
Drifter Scavenger 02
Marine Ground Assault Marine01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Sidney Morgan Enemy 0 1 0 0 Kedepu (F/14)
Sidney Morgan is particularly unusual, such as an artificial intelligence or very alien being.
Hal Magrath Enemy 0 2 1 0 Cassilldan (M/22)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Political upheaval strikes Alfredo Simmons's homeworld, and Alfredo Simmons is caught up in the revolution.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Alfredo Simmons's business expands, Alfredo Simmons's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 30 Alfredo Simmons is rewarded for Alfredo Simmons's diligence or cunning.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 34 Life ruined by a criminal gang. Gain the gang as an Enemy
5 34 Became a Navy (Line/Crew) with the new title Crewman.
5 35 Moved to a new world.
5 38 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Flight (Navy).
6 38 Continued as Navy (Line/Crew).
6 40 Alfredo Simmons foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 42 Commissioned in Navy (Line/Crew) with the new title Ensign.
6 42 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
7 42 Voluntarily left Line/Crew
7 42 Failed to qualify for Thief (Rogue).
7 42 Became a Drifter (Scavenger).
7 44 Find valuable salvage.
8 46 Continued as Drifter (Scavenger).
8 47 Alfredo Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Failed to qualify for Law Enforcement (Agent).
9 47 Submitted to the draft.
9 47 Became a Marine (Ground Assault) with the new title Marine.
9 50 Severely injured.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Retired.
10 51 Moved to a new world.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 58 Victim of a crime.
12 58 Aging Crisis. Owe 60,000 for medical bills.
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