Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Angus Hutchinson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Angus Hutchinson fail to help. Gain an Enemy. |
1 |
22 |
Angus Hutchinson's ship is damaged, and Angus Hutchinson have to hitch-hike Angus Hutchinson's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Angus Hutchinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Opponents of Angus Hutchinson's belief system ambush Angus Hutchinson. |
4 |
32 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Switched to Drifter (Barbarian). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Severely injured. Owe 15,000 for medical bills. |
7 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Angus Hutchinson have been following false teachings! |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
40 |
Gained a contact. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Good fortune. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Victim of a crime. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |